Design Process
My design process is simple. The power of learning design comes from alignment between purpose, objectives, content, and assessment.
Make it targeted.
Conduct needs analysis to identify learning targets with precision. The guiding question is this: "What behavioral change needs to result from this learning?" Once needs are identified, I create learning objectives that will produce the desired change, and align all content and assessment items to the objective.
Make it visual.
For modern learners, learning content must be visual in order for them to integrate it into their ways to working and thinking. I use visual design principles to entice the brain to learn and remember.
Make it kinetic.
Content has to be kinetic on the screen in order to earn and keep learners' attention. I use various tools within Articulate Storyline to help content move around the screen in meaningful ways.
Make it interactive.
I use my creativity honed by twelve years in the classroom to create interactions that will help learners engage with the material and ensure job transfer. This can be done by creating real-world scenarios and game-like interactions within Storyline.
Make it matter.
I view learners as a stakeholder within the organization and within their own journey. Some of the roles I've played as an educator (success coach, interventionist) have given me a lot of practice with convincing learners to do something that is beneficial for them, but they don't want to do. I find creative ways to activate learner buy-in for the process by explaining relevance and helping them understand how the learning is beneficial for them as well as for their organization.